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Diamond Level

Winking Corporation

Winking Corporation was established in 2003, dedicated ever since to the creation of moving stories and high-quality visuals. With over 19 years of game development and art outsourcing experience, our dedication and professionalism are a guarantee of top quality for our partners' projects.

Currently, Winking Corporation has over 600 employees through Taipei, Shanghai, Nanjing, and Singapore. Our expertise includes art outsourcing and full project development, across PC, Mobile, Switch, Xbox One, PS4, and PS5.

Our partnership with the top companies in the business allows us to perfect our craft to the finest. We continue to deliver the most exceptional work for our partners around the globe, such us Activision Blizzard, EA, Bungie, Ubisoft, SQUARE ENIX, Konami, NCSoft, NEXON. Over the years, Winking Corporation has been part of many great projects, including Assassin's Creed Valhalla, Lineage 2M, Genshin Impact, Final Fantasy XIV, Blade & Soul 2, Identity V, Onmyoji, and Destiny 2.

AMD

五十多年來,AMD(NASDAQ:AMD)推動創新高效能運算、繪圖及視覺技術,建構遊戲、高臨場感平台與資料中心等重要領域。

全球數以百萬的消費者、世界500強企業以及尖端科學研究機構皆仰賴AMD的技術來改善生活、工作及娛樂。AMD全球員工致力於研發卓越的產品,不斷突破技術的極限。欲瞭解AMD如何成就今天,啟發未來,請瀏覽AMD網站、部落格、Facebook及Twitter。

黃金級

Neon Doctrine

Neon Doctrine is a truly global publisher that brings diverse experiences from around the world to a vibrant community of players by partnering with new and existing creatives to provide dynamic solutions to development, publishing, and marketing.

We’ve been working in and for the Asian gaming market for nearly 10 years and are proud to have been a part of launching success Asian games including The Legend of Tianding, My Lovely Wife, Vigil: The Longest Night, and Lost Castle! We look forward to being an active and supportive member of the local game development community for many years to come!

Google Play

With the ability to publish rapidly to over 2 billion active Android devices, Google Play helps you grow a global audience for your apps and games and earn revenue.

Microsoft Azure

Microsoft is a leader in the global technology industry, providing the world's leading software services, equipment, and solutions. Since its establishment in 1975, Microsoft has been committed to helping individual and corporate users to fully realize their technological potential and realize their dreams. For more than 40 years, Microsoft has been focusing on technological innovation and digital transformation. Through excellent software, equipment and services, it can help users improve their productivity in life, and allow hundreds of millions of users to truly benefit from technology. Microsoft is headquartered in Redmond, Washington, USA, and has branches in more than 190 countries and regions around the world, with more than 125,000 employees. Microsoft CEO Satya Nadella continues to implement the new vision: “Empower every person and every organization on the planet to achieve more.”

As the most trusted partner of the government, schools and enterprises, Microsoft Taiwan has always been committed to helping Taiwan improve its innovation, competitiveness, and economic prosperity, and jointly highlight Taiwan and achieve extraordinary achievements!

Akatsuki Taiwan Inc.

Akatsuki Taiwan Inc. is a branch of Akatsuki founded in 2014. Taking "Entertain the world. Resonate with creators." as a mission, we devoted ourselves to developing and operating various mobile games, including “Romancing SaGa Re;univerSe” global version, the sequel to SQUARE ENIX's legendary RPG series– “Romancing SaGa”.

With the emphasis on quality localization and an eye on the international market, Akatsuki Taiwan has gathered members from different regions, including Japan, Korea, Europe, America, and India, etc., we hope to provide products with outstanding localization qualities to all players globally.

Photon

Photon is the world's #1 independent networking engine and multiplayer platform —Fast, reliable, scalable.Made for anyone: indies, professional studios and AAA productions.

Photon is used by more than 417,636 developers including companies such as Ubisoft, Oculus, Miniclip, Square Enix, BANDAI NAMCO, Disney or Playdemic to create realtime multiplayer games and applications for mobile, PC/Mac, console and VR/AR/MR.

青銅級

Playmeow Games

Plot-driven developer and Top Taiwan Adult Games Publisher, which has over 37,000 followers on Steam! We have published lots of famous game, including《Queen's Glory》, 《Devil Girl》,《Natsuki's Life In Prison》, developed by BananaKing. In addition, we also have our own game developing tool ACG Creator. Let Your Creation been seen by The World!

Welcome cooperation for game publishing and developing business! We are willing to help people who want to developer their own adult creations!
Contact email:pongpong@playmeow.com

Neobards

Neobards was founded by a group of industry veterans from around the globe with over 20 years of experience in game development. In the past few years, we are honored to have collaborated with renowned studios such as Capcom in the production and development of titles including Resident Evil Resistance, DMC HD Collection, Resident Evil Triple Pack, Onimusha: Warlords, etc; and with the Marvel Avengers team and as an external partner.

We take pride in integrating international talent and resources to deliver high-quality, premium game products with our team of “Bards” who come from a multitude of backgrounds and cultures including Taiwan, Europe, and the U.S., and are always on the lookout for passionate, quality-driven developers to join our never-ending quest for excellence. At Neobards, we are united by the devotion to our craft, love for storytelling, and the firm belief that hard work and high quality will always prevail.

Jumbo Technology

Jumbo Technology is founded in year 2000 and is Taiwan’s largest gaming machine manufacturer. Jumbo’s products made its first debut at Global Gaming Expo (G2E) in 2004 and became the first gaming supplier from Taiwan to penetrate the Macau market in 2009. In 2010, 2013 and 2021, Jumbo has received eight Taiwan Excellence Awards for our innovative products. As a reputable brand in the global gaming industry, Jumbo was invited to share its perspective on future trends at G2E Asia 2018 and ASEAN Gaming Summit 2019.

Jumbo upholds its corporate values of integrity, innovation, and social responsibility to develop exceptional international gaming products with our R&D expertise.

Mango Party

Established by experienced developers in 2021, Mango Party is built to promote the indie H game on Steam platform.

Mango Party has been successfully promoted dozens of products to the worldwide and gain great profit for the developers so far. Come join us to spreading love and peace to this messy planet!

USERJOY

USERJOY was established in 1995, and is now one of Taiwan's top leading game development companies, with an excellent R & D and operation team.

Besides, our self-developed games were over one hundred models and content crossing from PC Games, Online Games, Web Games, Mobile Games, and Casual Games. We also have created a variety of globally popular IPs such as: "Kingdom Heroes", "The Twin Heroes", "Fantasia Sango", "Angel Love", "Beauty Mahjong", and "Let’s Vegas Casino".

The authorized areas of our games were throughout Taiwan, Hong Kong, Macau, Europe, the United States, China, Japan, Korea, Thailand, Singapore, Malaysia, Vietnam, Indonesia, Russia, Turkey, and many other countries. Till now, Userjoy owns more than 4.5 million memberships and players breakthrough of 10 million players worldwide. In the future, Userjoy will continue to focus on innovation and development of games, to bring more joy and fun to the world.

Rayark

Rayark is a gaming company that strives hard to develop original IPs for the enjoyment of players across the globe. Originally focusing on mobile gaming, we have since expanded to other platforms, with a strong desire to deliver new and exciting experiences to our players at the forefront of all we do.

We endeavor to create games that only possess unlimited potential and possibilities, but also touch the heart of any player who chooses to pick up a Rayark game.

GameSparcs

Established in 2010 and listed in 2016, GameSparcs is a professional game company specializing in publishing mobile games, developing social game platform, and licensing LAN-based gaming system.

We have more than 200 outstanding employees, with more than two-thirds of the total number of R&D talents, distributed in 6 sites around the world. Our innovative technologies, solid R&D capabilities have won us numerous awards such as ranked #1 in Casino category on Google Play and G2E Asia Hot Hit Award.

Archilife Research Foundation

Since 1987, the Archilife Research Foundation has been doing long-term research in architecture, sustainability, information society, culture and more fields. Efforts including previously giving scholarships in aforementioned areas, and currently holding reading group meetings and communion events for knowledge keepers to better our understanding of the world.

Starting from 2011, we also have been sponsoring various open source conferences, holding meetups and game jams for local game developers’ groups, in the hope of supporting the growth of relevant communities in these fields.

媒體單位

巴哈姆特

巴哈姆特成立於1996年,是第一個以電玩為主題的論壇。如今已經邁入第 26 年,是目前台灣最大的ACG社群網站。我們的使命是藉由社群力量,把動漫畫、電玩市場帶到一個更蓬勃、更健全的發展,整合各式媒體,提供最新、最正確的動漫畫與電玩資訊。

成為華人最大動漫畫、電玩社群網站是巴哈姆特的目標,我們有超然的立場,在所有廠商和玩家之中取得毅立不搖的地位。我們將以最專業、最負責、最客觀的立場,來提供所有玩家們最即時、最有品質、最多元化的服務,這是我們不變的經營理念。

合作單位

Epic Games

Founded in 1991, Epic Games is an American company founded by CEO Tim Sweeney. The company is headquartered in Cary, North Carolina and has more than 40 offices worldwide. Today Epic is a leading interactive entertainment company and provider of 3D engine technology.

Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content.

Twitch

Our Mission: Empower communities to create together.

Launched in 2011, Twitch is an interactive livestreaming service and global community that comes together every day to create unique, live, and unpredictable experiences from the interactions of millions. It brings the joy of co-op to everything, from casual gaming and world-class esports to anime marathons, music, and art streams. Twitch also hosts TwitchCon, the biggest community event of the year, where tens of thousands of people come together to celebrate and connect with others who share their interests and passions. We're always live at Twitch. Stay up to date on all things Twitch on Twitter and on our Blog.

台灣遊戲產業合作發展協會

台灣遊戲產業合作發展協會以凝聚台灣地區遊戲產業資源,促進遊戲產業競爭力提升與蓬勃發展為目標,更以造福台灣地區遊戲產業之公司、團體與從業人員為宗旨。

主要任務:
1. 整合遊戲業界各領域人士之專業知識及經驗,促進交流與充實彼此,進而提升遊戲產業之能量與競爭力。
2. 努力於推動台灣遊戲研發環境之發展與進步,進而提升遊戲產品之品質與競爭力。
3. 提供海內外商務媒合之機會,讓台灣遊戲產業業者爭取跨域合作。
4. 接軌國際,擴展海外遊戲市場,協助推動台灣遊戲產業輸出海外。

數發協會

中華民國數位娛樂智慧內容發展協會(簡稱:數發協會)成立目的乃為透過產業整合的力量,結合國內官、學、研的資源,協助台灣ACG、影視音等數位娛樂與智慧內容產業、人才與社群的發展。

●建立數位娛樂與智慧內容之交流平台。
●培育數位娛樂與智慧內容發展所需之人才。
●激發創意、鼓勵原創,積極推動內容創新,加速內容創新與數位創意產業發展。
●協助政府規劃及推動數位娛樂與智慧內容產業發展,並提供諮詢。
●推動其他有利於數位娛樂與智慧內容發展之相關工作。

indie-guider

「indie-guider」為原創獨立遊戲開發者與生態圈加速計畫中建置獨立遊戲團隊登錄與資訊盤點網站平台,由娛樂生活創新加速器創夢市集聯合TGDF台北遊戲開發者論壇、獨立遊戲發行商 Neon Doctrine 、遊戲團隊玻璃心工作室與社群行銷團隊好奇心創意等單位共同組成「indie-guider 籌備團隊」。

「indie-guider 籌備團隊」未來也將持續徵求更多企業或個人,一起為推升獨立遊戲產業生態能量而努力。計畫包含五大任務要點:「建置獨立遊戲團隊登錄與資訊盤點網站平台」、「擴大舉辦全國獨立遊戲發表會」、「舉辦國際發行商」與「原創遊戲IP跨界」媒合會、「系列商務課程與諮詢服務」等,期能有助完善獨立遊戲生態圈與提升開發者國內外市場拓展與商務運營能力。

Kaohsiung Indies Meet Up

高雄獨立遊戲開發者聚會(Kaohsiung Indies Meet Up),簡稱KIMU。

2012年由高雄市數位內容創意中心協助成立,定期協助高雄市政府經發局舉辦遊戲開發者聚會、Game Jam以及高雄遊戲週等創作研習活動,是一個以高雄為據點推動遊戲創作風氣、促進產業國際交流的非營利性社群組織。

不正經獨立遊戲冒險者增肥聚會

不正經獨立遊戲冒險者增肥聚會成立於2018年,目的是讓獨立遊戲開發者與相關從業人員有個可以輕鬆自在的交流環境。

近期開創FB粉專「獨立遊戲勇者村」,報導台灣獨立遊戲的資訊。

協辦單位

Unity Technologies

Unity is the world’s leading platform for real-time content creation. Our technology supports desktop, mobile, console and virtual reality platforms, and the engine has been adopted by industries outside video gaming, such as film, automotive, architecture, engineering and more. We cultivate a robust ecosystem designed to enable your success. Join our dynamic community of creators so you can tap into what you need to achieve your vision.

IGDA Taiwan

IGDA 全名為 International Game Developers Association,中譯為國際遊戲開發者協會,為國際著名的遊戲開發者相關非營利組織。目前全世界共有超過 100 個分部,全球會員數超過 10000 人。台灣分部最早成立於 2001 年,2008 年一度關閉,2012 年底再度開始活動。

IGDA 的活動對象為「開發者個人」,其主要活動內容包括分享資訊、建立開發者社群以及主辦 Global Game Jam 等等,旨於促進各地開發者之間的交流。台灣分部目前將以資訊交流以及主辦 Game Jam 為主要活動內容,希望進一步加強國內遊戲開發者交流風氣,以及增加業界、社群、學校之間的互動機會。

財團法人資訊工業策進會

1970年代初期,全球能源危機與工業國家的貿易保護政策,使我國面臨潮流及環境的嚴峻挑戰,如何從傳統產業轉型至技術密集產業,並提高國家整體競爭力,成為當時政府重要的產經發展政策。
1979年5月17日,行政院第1631次院會通過「科學技術發展方案」,決定由政府與民間共同籌設「財團法人資訊工業策進會」。同年7月24日,在資政 李國鼎先生 的大力奔走下,創設以「推廣資訊技術有效應用,提升國家整體競爭力;塑造資訊工業發展環境與條件,增強資訊產業競爭力」為宗旨的「財團法人資訊工業策進會」(Institute for Information Industry, III)。

四十多年來,資策會參與規劃研擬並推動政府各項資訊產業政策、致力資通訊前瞻研發、普及與深化資訊應用、培育資訊科技人才及參與國家資訊基礎建設等各項業務,成就備受各界肯定。

自製遊戲公會

我們是成立已達十年的遊戲開發社群。

自2010年,發跡於 巴哈姆特 旗下公會討論板;致力以企劃發想、籌辦活動的方式,召集各地開發者,一同分享遊戲創作的喜悅。透過公會活動間的交流,促成開發團隊組成,持續創造出許多有趣好玩的遊戲!

IGDShare

Starting from 2011, IGDShare runs a series of small scale meetups for the independent game developers in Taiwan, encouraging the information exchanging and experience sharing among this community.

We try to convey information and notable events, talks and articles about indie games around the world to local developers (and students as well). The ultimate goal is to get more people into the indie game community so there might be more fun games being made.

主辦單位

TGDF 執行委員會

TGDF執行委員會由許多熱情並願意長期投入心力,幫助台灣遊戲產業發展的各方人士組成。

因為這些人的奔走與投入,台北遊戲開發者論壇(Taipei Game Developers Forum, TGDF)規模逐年成長,並且也有越來越多海外開發者與公司參加,成為國際級的遊戲產業重要活動。

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