Jonas Bötel

Principal Engineer,

Jonas is a principal engineer at, building a game maker app. Previously he was the lead engineer on Subnautica at Unknown Worlds Entertainment. Jonas has been using Unity professionally for 8 years.

Sessions by Jonas Bötel

Addressables for Indies?

Day 1 (UTC+8) - 10:00 - 10:30
Language: English (accompanied with Mandarin/Chinese subtitles.)

A deepdive into asset packing in Unity. Learn how assets get packed and shipped with your game, how the Resources system works, and whether Addressables are the right solution for your project.