來自巴塞隆納，畢業於加泰隆尼亞理工大學電腦工程系，專攻人機互動及電腦圖像。曾於瑞典 Goo Technologies 擔任遊戲開發工程師，現為自由接案遊戲開發者，自 2015 年便參與多項 VR/XR 企劃及多人線上體驗，同時熱衷於開發音樂相關的實驗性獨立遊戲。現居台灣。現在正在開發互動音樂專輯 Off-Score。
Music is always present in video games, but usually it takes a background role. Even in music-games, the composer and sound team do not get much to say in game-design decisions. But it doesn't have to be that way. Can we design for the music? What are other kinds of music-games? What does it mean to make a game for music? For Off-Score Project, we tried to design the games for the songs and their stories. We hope to share some of the learned lessons and development struggles.
Talk aimed to both aspiring and established game designers & developers who have interest in music-games. No previous knowledge required. The audience will hopefully learn about some new music-related games and experiences, as well as learn about the production and design of the Off-Score Project.